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πš†π™Ύπšπš‚π™·π™Έπ™Ώ (π™Όπ™Ύπ™³πš‚) ([personal profile] uruz) wrote2025-04-08 11:59 am

π₯𝐨𝐜𝐚𝐭𝐒𝐨𝐧𝐬

THE DREAMSCAPE
The Dreamscape is the realm to which Sleep draws Her Vessels— It is not one place but many, layered over and within each other. Time here bends and distance lies to your eyes. Gravity may fail, and your identity may slip through your fingers like water— You may find yourself with a younger or older appearance here, or perhaps something completely new, just like any dream, or nightmare. In Dreamscapes, characters also have access to their canon abilities, items, and so on, so long as you have the focus and lucidity to dream it.

Recently, it was discovered that the vessel One is the dreamwalker responsible for pulling others into his dreams and sharing them, thus serving as a conduit for Sleep to act.
The Waking World
After Sleep's awakening, cities across this Earth collapsed into ruin— including this one, a place that was once known as New York City. Highways are split open like old scars that never healed. Neon signs are dull and dead over empty streets, their buzzing hum the lullaby of an ended civilization. Bridges are torn down and impossible to cross. Nature has begun to reclaim what was stolen, but it too is sickenedβ€” overgrown with monstrous roots and fungal blooms.

What survivors remain are now monsters called Hosts, roaming the city at night and slumbering underground by day: twisted things that might once have been human.

The Subway
The subway and its tunnels have been claimed by Sleep and her Hosts, who gather there in numbers too dense to count. The walls sweat with hostility while the air is thick with fungal spores that smother one's lungs and thought alike. The deeper you go, the harder it is to survive. Your threats are also more than physical— Succumbence too, runs rampant down here, and seeps into your psyche like a starving parasite.

It is whispered by the numeral Three that something vital waits deeper within, sealed behind the Host's vigilance. Many have tried to push past the thresholds, to brave the spores and the resistance, but none have returned unscarred. Most are driven back coughing and half blind, others flee with minds frayed and instincts screaming.

The subway endures as a forbidden cluster underneath city streets: dangerous, suffocating, yet beckoning with a hopeful promise that there is something there Vessels need to find.
NAME4
PB NAME
Info Four Here
NAME5
PB NAME
Info Five Here
© TESSISAMESS

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